Intended for both newcomers who are curious about video games and experienced gamers who want to reflect on their passion, this course will explore what happens to stories, paintings, and films when they become the basis of massively multiplayer online games. The Lord of the Rings trilogy—the novels, films, and video game—are our central example of how “remediation” transforms familiar stories as they move across media.
Jeux en ligne : littérature, nouveaux médias, et récitsUniversité Vanderbilt
À propos de ce cours
- 5 stars76,68 %
- 4 stars14,72 %
- 3 stars4,29 %
- 2 stars1,84 %
- 1 star2,45 %
Meilleurs avis pour JEUX EN LIGNE : LITTÉRATURE, NOUVEAUX MÉDIAS, ET RÉCITS
Comprehensive, interesting course. Doesn’t rely heavily on gaming, so those who are more comfortable with literature are engaged. The video format added to the experience.
Great juxtaposition of online game play and relevant classic literature. Interesting format. Makes the opposite of the usual boring lecture class.
I am really grateful for the course that gave me the idea and theorethical background to create a transmedia experience with my daughters around the Hobbit and Lotro
Extremely interesting and course material that is one of a kind. Definitely a must learn if you have an interest in video games and literature!
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