In this course you will explore concepts and approaches involved in creating successful character designs that can be applied to video games. Following a first week delving into some foundational concepts for successful character design, each of the remaining three weeks are structured as a master class where you will observe three professional character designers at work in the studio: Andy Ristaino (Adventure Time), Jacky Ke Jiang (Journey), and Robertryan Cory (SpongeBob SquarePants). Each designer will take on two different design challenges on the fly and address the various issues in designing characters for games, such as movement, expression, and technical limitations. At the end of each week you will have an opportunity to try out some of the concepts from that week's lesson on characters of your own design.
À propos de ce cours
California Institute of the Arts
CalArts has earned an international reputation as the leading college of the visual and performing arts in the United States. Offering rigorous undergraduate and graduate degree programs through six schools—Art, Critical Studies, Dance, Film/Video, Music, and Theater—CalArts has championed creative excellence, critical reflection, and the development of new forms and expressions.
- 5 stars76,07 %
- 4 stars17,60 %
- 3 stars3,83 %
- 2 stars1,35 %
- 1 star1,12 %
Meilleurs avis pour CHARACTER DESIGN FOR VIDEO GAMES
I am amazed by the amount of progress I did through this course. I am no illustrator at all, but I managed to improve both my technical and creative skills.
Good course, especially since you have the option to take it for free. Nice assignments that gets you to think outside the box or challenge. Recommend it if you wanna keep yourself busy and learn.
Fun and challenging to me. Is not easy to me to create new characters, but with this practice and professional examples, I feel more confident to just do and see what happens. Thank you, very much.
An amazing course, I really enjoyed it ..
very useful assignments .. opened my mind in different ways
would have loved references or so ..
À propos du Spécialisation Conception de jeux : art et principes
Stemming from the principles of storytelling and design established in CalArts’ renowned Animation programs, this Specialization lays a primary foundation for experimentation and exploration of video game design, story, character development, and winning gameplay before programming begins. These four courses emphasize the self-reliance and personal expression of the gaming artist, and encourage you to take conceptual risks and develop new modes of expression and form through gaming. In the final Capstone Project, you’ll put your creative skills to work by generating an engaging game design document for a personal game project, outlining the conceptual, narrative and aesthetic elements of your game.
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