Spécialisation Game Design: Art and Concepts
Create Imaginative Games. Design a video game for independent distribution in just four courses.
À propos de cette Spécialisation
Stemming from the principles of storytelling and design established in CalArts’ renowned Animation programs, this Specialization lays a primary foundation for experimentation and exploration of video game design, story, character development, and winning gameplay before programming begins. These four courses emphasize the self-reliance and personal expression of the gaming artist, and encourage you to take conceptual risks and develop new modes of expression and form through gaming. In the final Capstone Project, you’ll put your creative skills to work by generating an engaging game design document for a personal game project, outlining the conceptual, narrative and aesthetic elements of your game.
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- Beginner Specialization.
- No prior experience required.
Introduction to Game DesignSession à venir : May 28
- 4 weeks, 2-3 hours/week
- English, Russian, Chinese (Traditional), Chinese (Simplified)
À propos du coursWelcome! This course is an introduction to the primary concepts of gaming, and an exploration of how these basic concepts affect the way gamers interact with our games. In this course you will understand what defines a “game” and the mechanics a
Story and Narrative Development for Video GamesSession en cours : May 21
- English, Chinese (Simplified)
À propos du coursIn this course, you will examine how storytelling acts as a vital mechanism for driving video gameplay forward. Looking at several historical and contemporary games, you will be asked to evaluate and interpret different story styles with the goal of ide
World Design for Video GamesSession à venir : May 28
À propos du coursStart creating your world. A game world is not just a backdrop for your game—be it minimal or detailed, contained or part of a much bigger universe, it provides the context for your player. Ultimately, a game world should feel alive and wholly u
Character Design for Video GamesSession en cours : May 21
- 4 Weeks, 4 - 6 hours per week
À propos du coursIn this course you will explore concepts and approaches involved in creating successful character designs that can be applied to video games. Following a first week delving into some foundational concepts for successful character design, each of the r
Game Design Document: Define the Art & ConceptsSession à venir : Jun 25
- 6 weeks of study, 2-4 hours/week
À propos du Projet FinalThe Capstone project is a place for you to develop your game idea into a fully-fleshed proposal. A game design document is your game bible, the go-to document that defines the genre of your game, its look and feel, and the evolution of gameplay. This f
Faculty, Character Animation
Instructor, Experimental Animation
Faculty, Character Animation
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