À propos de ce Spécialisation
Cours en ligne à 100 %

Cours en ligne à 100 %

Commencez dès maintenant et apprenez aux horaires qui vous conviennent.
Planning flexible

Planning flexible

Définissez et respectez des dates limites flexibles.
Niveau débutant

Niveau débutant

For Introduction to Virtual Reality, no prior knowledge is required. For later courses in the specialization, basic programming knowledge is needed.

Heures pour terminer

Approx. 6 mois pour terminer

5 heures/semaine recommandées
Langues disponibles

Anglais

Sous-titres : Anglais, Russe, Arabe...

Ce que vous allez apprendre

  • Check

    Discover the fundamentals of Virtual Reality, the hardware and history, different applications, and the psychology and challenges of the medium.

  • Check

    Learn the basics of 3D graphics, how we create objects and how to lay them out to create an environment.

  • Check

    Explore how you interact with a VR world, including the concepts and technologies of VR interaction.

  • Check

    Utilise the skills you have learnt to create your own VR game or project.

Compétences que vous acquerrez

Interaction Design3d computer graphicsVirtual WorldVirtual Reality
Cours en ligne à 100 %

Cours en ligne à 100 %

Commencez dès maintenant et apprenez aux horaires qui vous conviennent.
Planning flexible

Planning flexible

Définissez et respectez des dates limites flexibles.
Niveau débutant

Niveau débutant

For Introduction to Virtual Reality, no prior knowledge is required. For later courses in the specialization, basic programming knowledge is needed.

Heures pour terminer

Approx. 6 mois pour terminer

5 heures/semaine recommandées
Langues disponibles

Anglais

Sous-titres : Anglais, Russe, Arabe...

Fonctionnement du Spécialisation

Suivez les cours

Une Spécialisation Coursera est une série de cours axés sur la maîtrise d'une compétence. Pour commencer, inscrivez-vous directement à la Spécialisation ou passez en revue ses cours et choisissez celui par lequel vous souhaitez commencer. Lorsque vous vous abonnez à un cours faisant partie d'une Spécialisation, vous êtes automatiquement abonné(e) à la Spécialisation complète. Il est possible de terminer seulement un cours : vous pouvez suspendre votre formation ou résilier votre abonnement à tout moment. Rendez-vous sur votre tableau de bord d'étudiant pour suivre vos inscriptions aux cours et vos progrès.

Projet pratique

Chaque Spécialisation inclut un projet pratique. Vous devez réussir le(s) projet(s) pour terminer la Spécialisation et obtenir votre Certificat. Si la Spécialisation inclut un cours dédié au projet pratique, vous devrez terminer tous les autres cours avant de pouvoir le commencer.

Obtenir un Certificat

Lorsque vous aurez terminé tous les cours et le projet pratique, vous obtiendrez un Certificat que vous pourrez partager avec des employeurs éventuels et votre réseau professionnel.

how it works

Cette Spécialisation compte 5 cours

Cours1

Introduction to Virtual Reality

4.7
235 notes
54 avis
This course will introduce you to Virtual Reality (VR). The course will teach you everything from the basics of VR- the hardware and the history of VR- to different applications of VR, the psychology of Virtual Reality, and the challenges of the medium. The course is designed for people who are new to VR as a medium. You may have experienced some virtual reality before, and may have some hardware- but this course is suitable to individuals who have never experienced VR and those who do not have much hardware- we will explain Mobile VR as well as devices such as the Oculus Rift and HTC Vive. Introduction to Virtual Reality is the first course in the Virtual Reality Specialisation. A learner with no previous experience in Virtual Reality and/or game programming will be able to evaluate existing VR applications, and design, test, and implement their own VR experiences/games using Unity by the end of the specialisation....
Cours2

3D Models for Virtual Reality

4.6
90 notes
20 avis
This course will begin your journey to creating Virtual Reality experiences. A Virtual Reality experience is a new world that you step into and are entirely immersed in. Creating a VR experience means creating that world and all the objects in it. In this course you will learn the basics of 3D graphics: how we create objects and how to lay them out to create an environment. You will learn techniques like materials and texturing that make your objects appear realistic. You will also learn about audio techniques to ensure that your experiences sound great as well as looking great. In all of these topics we will pay attention to the particular requirements of Virtual Reality, including pitfalls and performance issues: making sure your environment runs fast enough in VR. You will learn all of this using the professional game and VR engine, Unity3D. Unity is one of the most used game engine and is a relatively easy, but fully featured, introduction to 3D development. The course will culminate in a project in which you will create your own VR scene. VR development is something you can only learn by doing it yourself, so working on your project will be the best way to learn....
Cours3

3D Interaction Design in Virtual Reality

4.6
34 notes
7 avis
This course will teach you about one of the most important aspects of VR, how you interact with a VR world. Virtual Reality is completely different from an on screen app or game. You are completely immersed in a VR world, so it doesn't make sense to interact only through buttons or menus. You will get the most out of VR if you can interact with the world just as you would with the real world: with your natural body movements. You will learn about the basic concepts and technologies of VR Interaction. You will then get hands on, learning about how to move around in VR and how to interact with the objects in your world. The course will finish with some advice from experts on VR interaction design and you will do a project where you will get real experience of developing VR Interaction....
Cours4

Building Interactive 3D Characters and Social VR

4.3
27 notes
4 avis
Meeting another person is one of the most amazing experiences you can have in Virtual Reality. It is quite unlike communicating through any other medium except a real life face-to-face conversation. Because the other person is life size and shares a virtual space with you, body language works in a way that cannot be done on a flat screen. This course will enable you to create realistic social interactions in VR. You will learn about both the psychology of social interaction and the practical skills to implement it in Unity3D. We will take you through the basics of 3D character animation and how to create body language. You will learn about how to make characters that can respond to players’ speech and body language. You will also learn about avatars: the virtual representation of other players, and agents: computer controlled NPC characters and how to implement both of them. As many people have said before us, social is the future of VR. This course will help you become part of the future of Virtual Reality social experiences....

Enseignants

Avatar

Dr Sylvia Xueni Pan

Lecturer, Department of Computing
Goldsmiths, University of London
Avatar

Dr Marco Gillies

Senior Lecturer
Computing Department, Goldsmiths, University of London

À propos de University of London

The University of London is a federal University which includes 18 world leading Colleges. Our distance learning programmes were founded in 1858 and have enriched the lives of thousands of students, delivering high quality University of London degrees wherever our students are across the globe. Our alumni include 7 Nobel Prize winners. Today, we are a global leader in distance and flexible study, offering degree programmes to over 50,000 students in over 180 countries. To find out more about studying for one of our degrees where you are, visit www.london.ac.uk...

À propos de Goldsmiths, University of London

Championing research-rich degrees that provoke thought, stretch the imagination and tap into tomorrow’s world, at Goldsmiths we’re asking the questions that matter now in subjects as diverse as the arts and humanities, social sciences, cultural studies, computing, and entrepreneurial business and management. We are a community defined by its people: innovative in spirit, analytical in approach and open to all....

Foire Aux Questions

  • Oui ! Pour commencer, cliquez sur la carte du cours qui vous intéresse et inscrivez-vous. Vous pouvez vous inscrire et terminer le cours pour obtenir un Certificat partageable, ou vous pouvez accéder au cours en auditeur libre afin d'en visualiser gratuitement le contenu. Si vous vous abonnez à un cours faisant partie d'une Spécialisation, vous êtes automatiquement abonné(e) à la Spécialisation complète. Visitez votre tableau de bord d'étudiant(e) pour suivre vos progrès.

  • Ce cours est entièrement en ligne : vous n'avez donc pas besoin de vous présenter physiquement dans une salle de classe. Vous pouvez accéder à vos vidéos de cours, lectures et devoirs en tout temps et en tout lieu, par l'intermédiaire du Web ou de votre appareil mobile.

  • Cette Spécialisation n'est pas associée à des crédits universitaires, mais certaines universités peuvent décider d'accepter des Certificats de Spécialisation pour des crédits. Vérifiez-le auprès de votre établissement pour en savoir plus.

  • The Specialisation contains five courses, each of which has four modules of content. You should be able to complete each module in approximately five hours of work, meaning that the Specialisation as a whole should take you 100 hours to complete. Each course has an indicative four week structure but you are welcome to complete each course at your own pace.

  • You will need to have basic programming knowledge before embarking on later courses in the specialisation. For Introduction to Virtual Reality, no prior knowledge is required.

  • We strongly recommend that you take the courses in the suggested order, but this is not required. As the fifth course, Creating Your First Virtual Reality Game, will draw on aspects of all of the other courses in the Specialisation, you will need to complete these before embarking on this part of the Specialisation.

  • Even if you have no previous experience in Virtual Reality and/or game programming, by the end of the specialisation you will be able to evaluate existing VR applications, and design, test, and implement your own VR experiences/games using Unity.

D'autres questions ? Visitez le Centre d'Aide pour les Etudiants.