À propos de ce cours

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Certificat partageable
Obtenez un Certificat lorsque vous terminez
100 % en ligne
Commencez dès maintenant et apprenez aux horaires qui vous conviennent.
Dates limites flexibles
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Niveau débutant
Approx. 28 heures pour terminer
Anglais
Sous-titres : Anglais, Allemand, Chinois (simplifié)

Compétences que vous acquerrez

Video Game DevelopmentC Sharp (C#) (Programming Language)Unity (User Interface)Game Programming

Résultats de carrière des étudiants

41%

ont commencé une nouvelle carrière après avoir terminé ce cours

29%

ont bénéficié d'un avantage concret dans leur carrières grâce à ce cours
Certificat partageable
Obtenez un Certificat lorsque vous terminez
100 % en ligne
Commencez dès maintenant et apprenez aux horaires qui vous conviennent.
Dates limites flexibles
Réinitialisez les dates limites selon votre disponibilité.
Niveau débutant
Approx. 28 heures pour terminer
Anglais
Sous-titres : Anglais, Allemand, Chinois (simplifié)

Enseignant

Offert par

Logo University of Colorado System

University of Colorado System

Programme du cours : ce que vous apprendrez dans ce cours

Évaluation du contenuThumbs Up94%(5,865 notes)Info
Semaine
1

Semaine 1

8 heures pour terminer

Starting to Program

8 heures pour terminer
14 vidéos (Total 93 min), 16 lectures, 3 quiz
14 vidéos
Navigating a Coursera Course3 min
Meet the Instructor (optional)10 min
Lesson Introduction1 min
Picking Your Development Environment3 min
Your First Console App in MonoDevelop13 min
Your First Console App in Visual Studio4 min
Your First Unity Script8 min
Lesson Introduction26s
Bits and Bytes5 min
Data Types, Variables, and Constants5 min
Integer Data Types12 min
Floating Point Data Types7 min
Reading Documentation9 min
16 lectures
Dr. T's Book10 min
Setting Up Your Development Environment10 min
Course Topic Index10 min
Lecture Code10 min
Exercise Code10 min
Running the Course Software10 min
Exercise 1: Writing Your First Console Application10 min
Exercise 2: Writing Your First Unity Script10 min
Your First C# Code Lecture Code10 min
Exercise 3: Declaring and Using Variables10 min
Exercise 4: Calculating with Integers10 min
Exercise 5: Declaring and Using Variables and Constants10 min
Exercise 6: Trigonometry with Floats10 min
Exercise 7: Calculations and Rounding10 min
Data Types, Variables, and Constants Lecture Code10 min
It's All Greek to Me Solution10 min
2 exercices pour s'entraîner
Bits and Bytes30 min
Data Types30 min
Semaine
2

Semaine 2

4 heures pour terminer

Classes and Objects

4 heures pour terminer
6 vidéos (Total 33 min), 4 lectures, 1 quiz
6 vidéos
Introduction to Classes and Objects9 min
Using a Class: Constructor6 min
Using a Class: Properties4 min
Using a Class: Methods7 min
Classes and Objects in Unity2 min
4 lectures
Exercise 8: Rolling the Dice10 min
Exercise 9: Look at the Cards10 min
Classes and Objects Lecture Code10 min
Nothing Like Blackjack Solution10 min
Semaine
3

Semaine 3

10 heures pour terminer

Unity 2D Basics and Selection

10 heures pour terminer
18 vidéos (Total 109 min), 12 lectures, 1 quiz
18 vidéos
The Unity Editor3 min
Sprites and Game Objects7 min
Unity's Component System3 min
Scripts as Components3 min
Debugging a Unity Script in MonoDevelop5 min
Debugging a Unity Script in Visual Studio2 min
2D Physics11 min
Colliders and Physics Materials, Part 16 min
Colliders and Physics Materials, Part 28 min
Prefabs3 min
Lesson Introduction1 min
Booleans4 min
If Statements8 min
Switch Statements5 min
Timers9 min
Spawning Teddies8 min
Tagged Destruction12 min
12 lectures
Exercise 10: Unity Basics10 min
Exercise 11: Growing Teddies10 min
Exercise 12: Move That Game Object10 min
Exercise 13: More Unity Practice10 min
Unity 2D Basics Lecture Code10 min
Exercise 14: Jump That Game Object10 min
Exercise 15: If and Switch Statements10 min
Exercise 16: Shrink and Grow10 min
Exercise 17: Teddy Bear Explosions10 min
Selection Lecture Code10 min
Rock of Ages Unity Project3 h
Number Characteristics Solution10 min
Semaine
4

Semaine 4

5 heures pour terminer

Unity Input

5 heures pour terminer
10 vidéos (Total 59 min), 5 lectures, 1 quiz
10 vidéos
Mouse Location Processing7 min
Working for the Clampdown9 min
Mouse Button Processing7 min
The Input Manager7 min
Mouse Button Processing Revisited4 min
Stop the Madness6 min
Keyboard Processing8 min
Gamepad Processing5 min
Finishing Up1 min
5 lectures
Exercise 18: Mouse Jumping10 min
Exercise 19: Spawn and Explode10 min
Exercise 20: Finally, a Driving Game10 min
Unity Input Lecture Code10 min
Shipbuilding 101 Unity Project3 h
1 exercice pour s'entraîner
Final Exam30 min

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À propos du Spécialisation C# Programming for Unity Game Development

This specialization is intended for beginning programmers who want to learn how to program Unity games using C#. The first course assumes no programming experience, and throughout the 5 courses in the specialization you'll learn how to program in C# and how to use that C# knowledge to program Unity games. The C# and Unity material in the first 4 courses in the specialization is slightly more comprehensive than the content in the first 2 game programming courses at UCCS. “Unity” is a trademark or registered trademark of Unity Technologies or its affiliates in the U.S. and elsewhere. The courses in this specialization are independent works and are not sponsored by, authorized by, or affiliated with Unity Technologies or its affiliates...
C# Programming for Unity Game Development

Foire Aux Questions

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