Welcome! This course is an introduction to the primary concepts of gaming, and an exploration of how these basic concepts affect the way gamers interact with our games. In this course you will understand what defines a “game” and the mechanics and rules behind different types of games. Through four linked assignments you'll learn ways to create and describe a game concept, and specifically what makes a compelling game. This course focuses on the conceptual underpinnings of games, and all assignments can be completed with a pencil and paper – no previous programming knowledge is required.
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Compétences que vous acquerrez
- 5 stars79,69 %
- 4 stars16,18 %
- 3 stars2,78 %
- 2 stars0,78 %
- 1 star0,54 %
Meilleurs avis pour INTRODUCTION TO GAME DESIGN
Fran Krause is the best teacher. He really knows what are games, what we use them for and How make them fun!
In simply steps he tought me that game designing is what i want to do in my life
Awesome the teacher is funny and it's easy! Even if you don't know programming this will help you. it shows you the basic structures and how to make your own game!! It's Great!
This course is excellently presented, with a nice splash of humour. Great core concepts covered and the assignments really impart the importance of play testing and prototyping.
It was a really informative course which helped me build up my fundamentals. The assignments were fun and interesting as well and the feedback received for them was very useful.
À propos du Spécialisation Conception de jeux : art et principes
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