Created by:  California Institute of the Arts

  • Fran Krause

    Taught by:  Fran Krause, Faculty, Character Animation

    School of Film/Video
Basic Info
LevelBeginner
Commitment4 weeks, 2-3 hours/week
Language
English, Subtitles: Chinese (Simplified)
How To PassPass all graded assignments to complete the course.
User Ratings
4.7 stars
Average User Rating 4.7See what learners said
Syllabus

FAQs
How It Works
Trabajo del curso
Trabajo del curso

Cada curso es como un libro de texto interactivo, con videos pregrabados, cuestionarios y proyectos.

Ayuda de tus compañeros
Ayuda de tus compañeros

Conéctate con miles de estudiantes y debate ideas y materiales del curso, y obtén ayuda para dominar los conceptos.

Certificados
Certificados

Obtén reconocimiento oficial por tu trabajo y comparte tu éxito con amigos, compañeros y empleadores.

Creators
California Institute of the Arts
CalArts has earned an international reputation as the leading college of the visual and performing arts in the United States. Offering rigorous undergraduate and graduate degree programs through six schools—Art, Critical Studies, Dance, Film/Video, Music, and Theater—CalArts has championed creative excellence, critical reflection, and the development of new forms and expressions.
Pricing
Comprar curso
Accede a los materiales del curso

Available

Accede a los materiales con calificación

Available

Recibe una calificación final

Available

Obtén un Certificado de curso para compartir

Available

Ratings and Reviews
Rated 4.7 out of 5 of 1,140 ratings

A must have course if you want to make a game from scratch. Great information to make games really fun.

Very Useful!

This course was very fun and challenging. The instruction and assignments were very clearly communicated. I had a great time learning and evolving my ideas!

The course was great! I really enjoyed the instructor and his puppet. Grading suffered a bit from the peer review system, so maybe not make 100% of the course grade depend on peer feedback. Overall, you get what you put into the course. I put a lot of work into designing my games, and learned a lot in the process.