>> That’s much more useful.
Now I know that the problem with my game is that it’s boring.
With that information, I can try to change it so that it’s more interesting.
We'd spoken earlier about goals in gaming, so maybe I can change my game so
that it starts with an explorer landing in a strange forest,
and at the end, there's a lost cave filled with treasure.
That would be a more interesting goal.
We also talked about chance and skill in gaming, and
how some difficulty can make a game more interesting.
Well, I could add some change with a roll of dice.
Instead of my player moving just one space every turn, they could roll a die and
move between one and six spaces each turn.
If I wanted to add some skill, I could change that path of my game into a maze.
There, I think my game's looking more interesting.
Now what do you think of my game?
>> Your game looks less lousy than before.
>> One more thing about feedback.
We need to stay polite and civil.
Making comments about other people's work can be really tricky and there's no
advantage to either person if a reviewer's comments are seen as mean and unkind.
When reviewing someone's project, here's some steps you can follow.
Examine the project, think about it and
try to figure out how you feel about it, try to figure out why you feel that way,
then share your thoughts and your reasoning.
With that in mind, what do you think of my game.
>> Well I thought it was too simple at first without a goal or any difficulty.
But I think it's looking better now.
Could use some color though.
>> Like this?