This piece here to rotate under, kinda like an excavator when you push down on
the top. And, and I'll give some thought to, how to
do that. It's, it's, that, just thinking that
through probably would take ten or fifteen minutes to think about how to do that.
But that's an example of combing the notion of the excavator head with the
notion of pushing. In order to get the, get this to work.
So now I've taken some time to think about some of those and I've articulated four of
them as little more nicely done sketches. So this is an example of the end product
of that kind of process. So to illustrate, the push shovel.
If, if you, if you can sup, if you can get a little sliding mechanism here, such that
when I push down on this thing, The scoop first makes contact with the ice
cream. But then as you push further, it forces,
through this little connection here, it forces a rotation of the scooper in order
to create, cut a scoop. Through a pushing action, which seems like
it might be a lot better than what normally happens with the rest.
Now, let me just point out this one here. This idea actually didn't come from the
functional decomposition. It came from thinking about kind of one of
the pin points, keeps the wrist torque that's applied when you scoop.
The wrist brace idea is simply you have that brace come up over the wrist to take
relieve the torque on the user. This is a, is a resolution and I thought
about how to draw it a little more clearly of the punch and twist idea.
The idea is you push, the sharp cutter, punches a cylinder, but then you use your
thumb here to rotate that cylinder, and it has kind of a diagonal opening to it so
that, that edge cuts the, cuts a plug, as, as you, as you rotate it.
And then this is a resolution or a little nicer illustration of how that claw polar
cutter might, might work. And then one additional ideal, on the pull
and scrape is that, you might even be able to make it so it had a little hinge or
something, so, you may could even use it in, in two modes. You could use in kind of
conventional scoop mode, and you could rotate it down, so you could pull, and,
scrape, with the scraping action more in line with where it is you're pulling, with
your hand. All right?
So that's, those are illustrations of how it is that you take a functional
decomposition, use it to get some insights for what the elements of the design might
be, and then combine them in order to create integrated solutions.