Hello, my name is Tyler McMinn with Ruben networks and this is networking essentials part three. In this next video, we're going to review how to connect to a switch looking at our console port connections, what's involved there, as well as the port assignment. And how exactly we came up with this one slash one slash, whatever port scheme that's involved with chassis based switches and our regular cx switches. In the follow up video will actually be jumping back into the labs and during our build, so, sit tight and let's jump on in. [MUSIC] So before we jump in on the gear itself, and I'll explain what's going on there, just a quick rehash on how you get connected to an Aruba switch through the use of a console port is the more common way when you first pull a switch out and you stack it racket and you want to get in. There is a console connection on all of our Aruba switches. That's typically going to be a Type C connector, which requires you to plug in a USB cable meaning you're there on premise in this switching closet ready to get going. The advantage of this console connection is that it allows you immediate access and you can monitor the boot process. You're not locked out due to a lack of an address or something along those lines. Aruba switches do provide an out of band management interface as well, that is up and running and is listening for DHCP assignment. So that if you plug into that management interface, like I did with my switches, I was able to pull an address from my actual home network and open up a browser, SSH to it. Connect to it through a number of different ways without having to use the console connection. But because there are virtualized emulated switches were able to constantly and fairly easily and actually do the reboots and all of that. So we're scrubbing those switches now down as we speak, and then we'll be logging in here in just a minute. So the console port is out of band. Serial eight PC device using a serial connection. What that means is that you would want to set the baud rate to the fastest that a serial connection support. So depending on the CX which model, the console port could be a RJ-45 or a type USB-C, you just need to check which model that you're using. But generally the type C is what we're using going forward. In addition, the actual port assignments we've been using this one slash one slash one or one slash one slash two or three or four, the one is the member ID of the switch. Or you can think of it as the chassis assignment. That you would use for that switch. The second number would be the slot in a static port switch like this like the 6300 you would end up just leaving that as one and then the ports begin in the upper left hand corner here, starting with one, then two, three, then four or five, then six, seven, and eight, and so on until you hit Port 48 with odd numbers at the top, even numbers at the bottom, these are your uplink ports which would begin on 49 and end on 52 accordingly. And then you have your outer band management port, your console port, those additional connections on the front side. And the back would be your fans and your power supplies P on the model. They might be redundant. They might not. When you have stack switches like these 28400 are stacked using a virtual switch extension technology up to two switches. Your member ID will change. So this member ID which is one by default will stay one for the master of the stack and become another number for any other members of the stack. If you have 2 member stack, ones can be member 1 with all of your reports beginning with 1/, 1/ whatever, or depending on your slot number here because you have different slots you might have, for example, that might be 1/3 whatever your ports are up and down this particular card, but the second member it would begin with 2 / 1 / whatever for the first card and 2/3 / whatever for this third card right there with the 8,400 in particular. The middle card or middle slots, five and six are your management cards, so think of those as the brains of the switch and we have redundancy here in the event that you lose one of these cars the other one can take over. So a little more going on with the chassis based design, but that's where those port numbers ultimately come from and that's what we kind of wanted to touch on here with this slide. Just briefly. So this video was a quick review on how to console in and what the member slot port ID means we did mention a bit on stacking. But again, that's a bit outside of our discussion for this series of videos. And the next video, we're going to be jumping in on the labs and rebuilding those to get us back to where we were at the end of lab two in a much shorter timeframe