Challenge 3 | Camera Control

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En provenance du cours de Unity
3D Interactions and Navigation
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À partir de la leçon
Character Animation and Camera Control
The enemy agent can now move around the level, but we need to let our a player character or avatar move. In this week's lessons, you'll implement character animation and a sophisticated camera system to track it.

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  • Jeremy Gibson Bond
    Jeremy Gibson Bond

  • Unity Technologies
    Unity Technologies

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