À propos de ce cours
3.5
4 notes
1 avis
100 % en ligne

100 % en ligne

Commencez dès maintenant et apprenez aux horaires qui vous conviennent.
Dates limites flexibles

Dates limites flexibles

Réinitialisez les dates limites selon votre disponibilité.
Niveau avancé

Niveau avancé

Heures pour terminer

Approx. 11 heures pour terminer

Recommandé : 4 weeks, 1-2 hours per week...
Langues disponibles

Anglais

Sous-titres : Anglais
100 % en ligne

100 % en ligne

Commencez dès maintenant et apprenez aux horaires qui vous conviennent.
Dates limites flexibles

Dates limites flexibles

Réinitialisez les dates limites selon votre disponibilité.
Niveau avancé

Niveau avancé

Heures pour terminer

Approx. 11 heures pour terminer

Recommandé : 4 weeks, 1-2 hours per week...
Langues disponibles

Anglais

Sous-titres : Anglais

Programme du cours : ce que vous apprendrez dans ce cours

Semaine
1
Heures pour terminer
4 heures pour terminer

Unitys Ads

The rise of mobile gaming and free-to-play games has ushered in a need for advertisements that keep games profitable and accessible. A good developer will make certain the ads don’t detract from gameplay, and the clever programmer can even use them to make the game better. Unity Ads gives game developers an easy method for doing all this. For the first week of this course, you’ll introduce ads into your Infinite Platformer. You’ll have to determine whether to use Simple or Rewarded Ads by analyzing their potential for supplementing game mechanics and contributing towards the player experience....
Reading
8 vidéos (Total 19 min), 9 lectures, 1 quiz
Video8 vidéos
The Expert Gameplay Programmer Exam2 min
Simple Ad Placement2 min
Simple Ads and the Player Experience2 min
Supplementing Scene Loading with Simple Ads1 min
Rewarded Ad Placement2 min
Rewarded Ads and the Player Experience3 min
Enhancing the Player Experience with Rewarded Ads3 min
Reading9 lectures
The Expert Gameplay Programmer Exam10 min
Course Prerequisites & Unity Resources10 min
About the Challenges and Solutions 15 min
Challenge 1 - Simple Adss
Solution to Challenge 1 - Simple Ads15 min
Challenge 2 - Easing into Interstitial Adss
Solution to Challenge 2 - Easing into Interstitial Ads15 min
Challenge 3 - Rewarded Ads30 min
Solution to Challenge 3 - Rewarded Ads15 min
Quiz1 exercice pour s'entraîner
Unity Ads20 min
Semaine
2
Heures pour terminer
2 heures pour terminer

In App Purchases

Multiplayer games have never been as big as they are, and a player’s identity online has become a cultural force. Avatar customization is in high demand. Also on the rise as free-to-play games that allow willing players to pay to unlock features at an accelerated rate. Both of these examples incorporate In App Purchasing (IAP) to accomplish these goals. This week you’ll add In App Purchasing to your game, allowing players to customize their game and purchase entitlements. You’ll need to understand the backend functionality, UI elements, how how to tie them all together....
Reading
5 vidéos (Total 18 min), 4 lectures, 1 quiz
Video5 vidéos
Processing In App Purchases5 min
Post Purchase2 min
UI Elements for In App Purchases2 min
Implementing an In App Purchase3 min
Reading4 lectures
Challenge 4 - In App Purchasing30 min
Solution to Challenge 4 - In App Purchasing15 min
Challenge 5 - In App Purchasing30 min
Solution to Challenge 5 - In App Purchasing15 min
Quiz1 exercice pour s'entraîner
Unity In App Purchases20 min
Semaine
3
Heures pour terminer
2 heures pour terminer

Unity Analytics

Broadband has radically altered the way our world works, and this unparalleled access to information is available to you as a game developer. Gone are the days when a game is released and assumed unmodifiable. Player feedback can be gathered, analyzed, and used to improve the gameplay experience. Unity Analytics makes the process easy, and having a solid understanding of it will help you take full advantage of all that information. This week you’ll begin collecting data on your game using Unity Analytics. You’ll have to go back to the GDD to see how the game is intended to be experienced and set up data events to verify how players are doing. Unity’s Heatmap and Dashboard will give you quick access to how players are playing your game, and for a more in-depth look you can look at the raw data. Informed modifications to improve performance and experience will be your ultimate goal....
Reading
9 vidéos (Total 27 min), 4 lectures, 1 quiz
Video9 vidéos
Translating GDD Level Design to Data Collection Points2 min
Custom Data Events for Player Behavior4 min
Heatmap Data2 min
Indetifying User Pain Points from Heatmap Data4 min
Using the Dashboard for Evaluating Analytics4 min
Evaluating Analytics Raw Data2 min
Performance Reporting1 min
Analyzing Performance Reports2 min
Reading4 lectures
Challenge 6 - Data Collection Points30 min
Solution to Challenge 6 - Data Collection Points15 min
Challenge 7 - Custom Data Events30 min
Solution to Challenge 7 - Custom Data Events15 min
Quiz1 exercice pour s'entraîner
Unity Analytics20 min
Semaine
4
Heures pour terminer
4 heures pour terminer

Unity Cloud Build

Testing your changes is a critical function of game development, and when you have multiple target platforms to build for, or have multiple people contributing to a single project, making sure you have the latest and greatest build can be a chore on your and your CPU. Using Unity Cloud Build to automate this process frees up you and your computer to keep making great games while being certain your games are ready for testing. By evaluating your needs and tweaking the build process, you’ll save time, productivity, and possibly sanity. This week’s content utilizes Unity Cloud Build, a feature of Unity Teams Advanced. If you don’t have access to this, don’t worry - you can still learn a lot by watching and listening. Besides, it’s Unity’s build farms that doing the hard work here. You’ll learn how both teams and solo developers are taking advantage of Unity Cloud Build to keep game builds up to date across multiple platforms. You’ll be analyzing build logs, looking for ways to increase build qualities across multiple platforms, or just optimize the build quality for one specific platform....
Reading
3 vidéos (Total 8 min), 2 lectures, 2 quiz
Video3 vidéos
Test Build Logs3 min
Assessing Your Target Build Platforms2 min
Reading2 lectures
Instructor's Solution to Final Challenge1 min
Congratulations!10 min
Quiz1 exercice pour s'entraîner
Unity Cloud Build20 min

Enseignants

Avatar

Dustin Carroll

Senior Technical Artist & Adjunct Instructor
Computing & Digital Media

À propos de Unity

Unity Technologies offers a platform for creating beautiful and engaging 2D, 3D, VR, and AR games and apps. A powerful graphics engine and full-featured editor enable you to realize your creative vision fast, and deliver your content to virtually any media or device. You can easily connect to your audiences on PCs, consoles, the web, mobile devices, home entertainment systems, embedded systems, or head-mounted displays. More than an engine, Unity helps you achieve ongoing success. It offers everything you need to develop quality content, boost your productivity, and connect with your audience. Tools and resources include the Unity Asset Store, Unity Cloud Build, Unity Analytics, Unity Ads, Unity Everyplay, and Unity Certification. Unity Technologies serves millions of registered developers including large publishers, indie studios, students and hobbyists around the globe. ...

À propos de la Spécialisation Unity Expert Gameplay Programmer Certification Preparation

Welcome to Unity’s Expert Gameplay Programming Specialization! This Specialization is test-prep for the Unity Certified Expert: Gameplay Programmer exam. This Specialization includes 5 courses designed to challenge you with a series of realistic programming problems in Unity video-game projects, the kind true gameplay programming experts face every day. Each challenge is inspired by one or more of the topics covered in the Expert Gameplay Programmer exam, and by the end of this Specialization you will have had extensive, guided practice in the programming skills needed to pass this exam. This Specialization is intended for industry game developers or very experienced Unity enthusiasts who are looking to “level-up” their gameplay programming and implementation strategies. You should have at least 2-3 years of experience developing games with Unity, be familiar with the full-game lifecycle (working from early concept to launch), creating and working with Prefabs, understanding game asset and animation pipelines, and have some experience with Unity Services. You should also have advanced programming skills, particularly in the C# language....
Unity Expert Gameplay Programmer Certification Preparation

Foire Aux Questions

  • Une fois que vous êtes inscrit(e) pour un Certificat, vous pouvez accéder à toutes les vidéos de cours, et à tous les quiz et exercices de programmation (le cas échéant). Vous pouvez soumettre des devoirs à examiner par vos pairs et en examiner vous-même uniquement après le début de votre session. Si vous préférez explorer le cours sans l'acheter, vous ne serez peut-être pas en mesure d'accéder à certains devoirs.

  • Lorsque vous vous inscrivez au cours, vous bénéficiez d'un accès à tous les cours de la Spécialisation, et vous obtenez un Certificat lorsque vous avez réussi. Votre Certificat électronique est alors ajouté à votre page Accomplissements. À partir de cette page, vous pouvez imprimer votre Certificat ou l'ajouter à votre profil LinkedIn. Si vous souhaitez seulement lire et visualiser le contenu du cours, vous pouvez accéder gratuitement au cours en tant qu'auditeur libre.

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