À propos de ce cours
4.4
8 notes
100 % en ligne

100 % en ligne

Commencez dès maintenant et apprenez aux horaires qui vous conviennent.
Dates limites flexibles

Dates limites flexibles

Réinitialisez les dates limites selon votre disponibilité.
Niveau avancé

Niveau avancé

Heures pour terminer

Approx. 13 heures pour terminer

Recommandé : 5 weeks, 2-3 hours per week...
Langues disponibles

Anglais

Sous-titres : Anglais
100 % en ligne

100 % en ligne

Commencez dès maintenant et apprenez aux horaires qui vous conviennent.
Dates limites flexibles

Dates limites flexibles

Réinitialisez les dates limites selon votre disponibilité.
Niveau avancé

Niveau avancé

Heures pour terminer

Approx. 13 heures pour terminer

Recommandé : 5 weeks, 2-3 hours per week...
Langues disponibles

Anglais

Sous-titres : Anglais

Programme du cours : ce que vous apprendrez dans ce cours

Semaine
1
Heures pour terminer
4 heures pour terminer

Rendering Optimization

For the first week of this course, you’ll begin by optimizing your rendering process. You’ll need to take advantage of Occlusion Culling and LODs to achieve this. By analyzing fill rates and hunting down drops in the frame rate, you’ll make sure your game is displaying smoothly to your user....
Reading
9 vidéos (Total 33 min), 8 lectures, 1 quiz
Video9 vidéos
The Expert Gameplay Programmer Exam2 min
Occlusion Culling6 min
Optimizing Performance via Occlusion Culling2 min
LOD Methodology8 min
Evaluating LOD Distances4 min
Analyzing Fill Rates2 min
Rendering - Best Practices3 min
Minimizing Frame Drops2 min
Reading8 lectures
The Expert Gameplay Programmer Exam10 min
Course Prerequisites & Unity Resources10 min
About the Challenges and Solutions 15 min
Dual-Stick Survivor - Unity Project Files15 min
Challenge 1 - Occlusion Cullings
Solution to Challenge 1 - Occlusion Culling1 min
Challenge 2 - LODss
Solution to Challenge 2 - LODs15 min
Quiz1 exercice pour s'entraîner
GPU Optimization25 min
Semaine
2
Heures pour terminer
3 heures pour terminer

Asset Bundles

Long gone are the days of games released and considered final. DLC has expanded the life expectancy of games, some even into decade-long legacies. Other games have found great success in offer customizations that can be downloaded. The rise in mobile gaming has seen DLC as a means on minimizing wait times for players. Unity’s Asset Bundles provide a solution to all these situations, and more for the clever programmer. This week you’ll be determining the optimal configurations to support efficient Asset Bundle integration with your game. You’ll need to analyze needs and issues to determine the best package sizes and methods, and determine the solutions required. ...
Reading
5 vidéos (Total 20 min), 4 lectures, 1 quiz
Video5 vidéos
Determining Optimal Configurations5 min
Identifying Issues3 min
Providing Asset Bundle Solutions3 min
Using Asset Bundles3 min
Reading4 lectures
Challenge 3 - Asset Bundless
Solution to Challenge 3 - Asset Bundles15 min
Challenge 4 - Enemies as Asset Bundless
Solution to Challenge 4 - Enemies as Asset Bundles15 min
Quiz1 exercice pour s'entraîner
Asset Bundles30 min
Semaine
3
Heures pour terminer
2 heures pour terminer

Gameplay Debugging

As games get more complex, so do our bugs. Even if every line of code worked on the first try (it never does) you’d still stumble across strange behaviours arising from unforeseen interactions or unintended behaviours. Not every bug is a game-killer, though, and learning to prioritize those from the annoying-but-harmless is a key skill of any programmer. This week you’ll be debugging your game for issues in level gameplay, NPC interaction, and scene transitions. Of course, every issue requires a solution, though some bugs will need to be prioritized ahead of others. After identifying what needs immediate fixing, it will be your duty to recommend solutions based on scene analysis. ...
Reading
8 vidéos (Total 28 min), 2 lectures, 1 quiz
Video8 vidéos
General Debugging Techniques5 min
Isolating Level Issues1 min
NPC Debugging2 min
Isolating Scene Loading & Transition Issues2 min
Finding the Best Solution5 min
Low-Hanging Fruit4 min
Game Killers2 min
Reading2 lectures
Challenge 5 - Refactor the AssetBundleManagers
Solution to Challenge 5 - Refactor the AssetBundleManager15 min
Quiz1 exercice pour s'entraîner
Debugging20 min
Semaine
4
Heures pour terminer
2 heures pour terminer

Platform Constraints

Not all the platforms are the same, and games that plan to run on multiple platforms have to take this into consideration. Beyond the differences between one computer and the next, today’s gaming market spans smartphones, tablets, and consoles. Users are viewing games on phone screens and widescreen televisions and VR goggles. They’re mashing buttons, tilting controllers, gesturing, and literally yelling commands. How does that affect your game? This week you’ll consider the impact different platforms have on the input methods available to the user. You’ll also analyze what storage and system resources are available per platform, and devise methods for running your game under those constraints. ...
Reading
4 vidéos (Total 10 min), 2 lectures, 1 quiz
Video4 vidéos
Platform System Resources1 min
Optimizing Runtime Performance per Platform2 min
Optimizing Storage per Platform2 min
Reading2 lectures
Challenge 6 - CrossPlatformInputManagers
Solution to Challenge 6 - CrossPlatformInputManager15 min
Quiz1 exercice pour s'entraîner
Platform Performance20 min

Enseignants

Avatar

Dustin Carroll

Senior Technical Artist & Adjunct Instructor
Computing & Digital Media

À propos de Unity

Unity Technologies offers a platform for creating beautiful and engaging 2D, 3D, VR, and AR games and apps. A powerful graphics engine and full-featured editor enable you to realize your creative vision fast, and deliver your content to virtually any media or device. You can easily connect to your audiences on PCs, consoles, the web, mobile devices, home entertainment systems, embedded systems, or head-mounted displays. More than an engine, Unity helps you achieve ongoing success. It offers everything you need to develop quality content, boost your productivity, and connect with your audience. Tools and resources include the Unity Asset Store, Unity Cloud Build, Unity Analytics, Unity Ads, Unity Everyplay, and Unity Certification. Unity Technologies serves millions of registered developers including large publishers, indie studios, students and hobbyists around the globe. ...

À propos de la Spécialisation Unity Expert Gameplay Programmer Certification Preparation

Welcome to Unity’s Expert Gameplay Programming Specialization! This Specialization is test-prep for the Unity Certified Expert: Gameplay Programmer exam. This Specialization includes 5 courses designed to challenge you with a series of realistic programming problems in Unity video-game projects, the kind true gameplay programming experts face every day. Each challenge is inspired by one or more of the topics covered in the Expert Gameplay Programmer exam, and by the end of this Specialization you will have had extensive, guided practice in the programming skills needed to pass this exam. This Specialization is intended for industry game developers or very experienced Unity enthusiasts who are looking to “level-up” their gameplay programming and implementation strategies. You should have at least 2-3 years of experience developing games with Unity, be familiar with the full-game lifecycle (working from early concept to launch), creating and working with Prefabs, understanding game asset and animation pipelines, and have some experience with Unity Services. You should also have advanced programming skills, particularly in the C# language....
Unity Expert Gameplay Programmer Certification Preparation

Foire Aux Questions

  • Une fois que vous êtes inscrit(e) pour un Certificat, vous pouvez accéder à toutes les vidéos de cours, et à tous les quiz et exercices de programmation (le cas échéant). Vous pouvez soumettre des devoirs à examiner par vos pairs et en examiner vous-même uniquement après le début de votre session. Si vous préférez explorer le cours sans l'acheter, vous ne serez peut-être pas en mesure d'accéder à certains devoirs.

  • Lorsque vous vous inscrivez au cours, vous bénéficiez d'un accès à tous les cours de la Spécialisation, et vous obtenez un Certificat lorsque vous avez réussi. Votre Certificat électronique est alors ajouté à votre page Accomplissements. À partir de cette page, vous pouvez imprimer votre Certificat ou l'ajouter à votre profil LinkedIn. Si vous souhaitez seulement lire et visualiser le contenu du cours, vous pouvez accéder gratuitement au cours en tant qu'auditeur libre.

D'autres questions ? Visitez le Centre d'Aide pour les Etudiants.