par RC
•Nov 22, 2018
I like Dr.T so much ! Best professor I have ever seen!!!!!!!!!!!!! super fun and really useful! thanks a lot ! It's highly recommended!
par DC
•Jun 04, 2018
Hard to grasp at first but understandable if you put enough effort!
13 avis
par Hiroki NISHINO
•Feb 16, 2019
there are problems in programming patterns introduced in the course. The EventManager class should be the received of an event and then it should dispatch the event to the registered listener, instead of adding listeners to invokers there.
par Semenov Nikolay
•Feb 14, 2019
Very good course. There are highlighted many important topics like Unity events, File Input/Output, Exceptions, Menu system and approach with special Manager classes for gamedevelopment in Unity.
par Maria Borisova
•Feb 04, 2019
It's the 3rd course of the specialization I took here, and this one was really usefull for me. I finally got how to use delegates/events, and also learned how to build more than one scene game. Very great experience that helps not only to create games but improve your coding as well.
par Alfonso Eduardo Salinas Palacio
•Feb 01, 2019
Very interesting, Dynamic and Fun
par Ran Chenyang
•Nov 22, 2018
I like Dr.T so much ! Best professor I have ever seen!!!!!!!!!!!!! super fun and really useful! thanks a lot ! It's highly recommended!
par Pep Santacruz Muñoz
•Sep 17, 2018
Funny and useful!
par Aaron Auty
•Aug 19, 2018
A great teacher, very concise, great analogies. The course moves along at a decent pace, so you won't be twiddling your fingers, but you won't feel lost in the deep end.
Great coursework on event handling.
par Julia Kaldenhoff
•Aug 12, 2018
Great 3rd part of this specialization.
par Ngoc Nguyen
•Jul 15, 2018
Great course. Learn step by step to build a simple game
par Annabel Su
•Jul 15, 2018
Most of it was good, but he could have explained event systems and how to implement them a lot better.