This course is for anyone who would like to apply their technical skills to creative work ranging from video games to art installations to interactive music, and also for artists who would like to use programming in their artistic practice.
Offert par
Programmation créative pour médias numériques et applications mobiles
Université de LondresÀ propos de ce cours
Offert par

Université de Londres
The University of London is a federal University which includes 18 world leading Colleges. Our distance learning programmes were founded in 1858 and have enriched the lives of thousands of students, delivering high quality University of London degrees wherever our students are across the globe. Our alumni include 7 Nobel Prize winners. Today, we are a global leader in distance and flexible study, offering degree programmes to over 50,000 students in over 180 countries. To find out more about studying for one of our degrees where you are, visit www.london.ac.uk

Goldsmiths, Université de Londres
Championing research-rich degrees that provoke thought, stretch the imagination and tap into tomorrow’s world, at Goldsmiths we’re asking the questions that matter now in subjects as diverse as the arts and humanities, social sciences, cultural studies, computing, and entrepreneurial business and management. We are a community defined by its people: innovative in spirit, analytical in approach and open to all.
Programme de cours : ce que vous apprendrez dans ce cours
Sonic Painter
This week we are getting up and running with the Processing IDE. We will show you the basics of writing Processing sketches then move onto some graphics and audio concepts. Mick will then introduce our first audiovisual example - SonicPainter, which allows users to interactively paint with synchronised graphics and sound.
DJTube
This week we are looking at using images and video, and also finding out how to control sound more fully in an interactive way. We're going to be showing you a really basic interactive VJ/DJ app called 'DJTube', which is a very simple example of how to create and load video, images and animations on desktops / mobile devices, and also use them as a basic user interface.
Audio Visualiser
This week is all about creating an Audiovisualiser. This is a really popular and interesting topic that has lots of applications, from music players, to game engines, to more complex things such as DSP. We'll be learning about algorithmic graphics, audio analysis, and also about using the accelerometer features of your phone. Remember that many desktops don't have accelerometers, no matter how much you shake them!
AngryDroids
This week we will be creating a physics based game using a Physics engine based on Box2D. Physics engines are a fantastic way of creating dynamic gameplay that models the real world. Box2D is one of the most popular because it is optimised to be fast for 2D games that don't need the heavy processing of a 3D engine. It is used in many important 2D games, most famously Angry Birds. We will be using boxwrap2D which is a Java port of the original C++ version of Box2D, that is designed to work with Processing. Since boxwrap2D is java only we have created our own port to JavaScript, which interfaces to the javascript version of Box2D, but provides an almost identical interface to the Processing version.
Avis
- 5 stars60,37 %
- 4 stars16,98 %
- 3 stars5,66 %
- 2 stars5,66 %
- 1 star11,32 %
Meilleurs avis pour PROGRAMMATION CRÉATIVE POUR MÉDIAS NUMÉRIQUES ET APPLICATIONS MOBILES
This was a great class that shows that programming can still be fun.
Having so much fun programming with processing, the programming concepts and animation is simple to understand with this programming environment
Awesome course. It's packed with tons of information on how to get started making cool interactive programs, especially if you are a music junkie like myself. Great work!
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