This capstone project has been designed as an opportunity to practice what you have learned in the first 3 courses of this specialization. This capstone project consists of 4 assignments. You will have to develop an immersive Android app with the use 3D graphics, sensor control and VR. For the first assignment, you will have to develop a virtual art gallery using the Android Canvas drawing functions introduced in Course 1 "Introduction to Android graphics". The second assignment entails the design and development of a virtual 3D art gallery based on OpenGL ES applying the knowledge and skills acquired in Course 2 "Android Graphics with OpenGL ES". For the third assignment you will create a virtual reality app with your 3D art gallery, using techniques such as lighting effects and texture mapping, based on the knowledge and skills you learned in Course 3 "3D Graphics in Android: Sensors and VR". For the final submission of the capstone project you will have to combine your creativity and Android OpenGL programming skills to add artifacts and paintings to your gallery.